Stadiums | FIFA World Cup: Launch Edition (Netflix Games)

Here are some stadium environments I worked on for FIFA World Cup: Launch Edition. I was responsible for creating and set dressing sideline props such as broadcasting equipment, medical equipment, seating, and perimeter advertising boards. I also created the goal posts, the FIFA 26 Trionda Ball, and the celebration stage. I also authored some branding/advertising textures for the environments. I was also tasked with topology and UV optimization on some stadiums. Our main constraints with the environments were keeping the geometry usage and texture sizes within memory limitations since the game is made for the Netflix Games browser and TV platform. The game was developed by Refactor Games, published by Delphi Interactive, and made using Unreal Engine 5.

Monterrey Stadium

Monterrey Stadium

Mexico City Stadium

Mexico City Stadium

Toronto Stadium

Toronto Stadium

Boston Stadium

Boston Stadium

Kansas City Stadium

Kansas City Stadium

Seattle Stadium

Seattle Stadium

Atlanta Stadium

Atlanta Stadium

Philidelphia Stadium

Philidelphia Stadium

Houston Stadium

Houston Stadium

Vancouver Stadium

Vancouver Stadium

New York New Jersey Stadium

New York New Jersey Stadium

Miami Stadium

Miami Stadium

Los Angeles Stadium

Los Angeles Stadium

Dallas Stadium

Dallas Stadium

San Francisco Bay Area Stadium

San Francisco Bay Area Stadium

Guadalajara Stadium

Guadalajara Stadium

FIFA World Cup 26™ Trionda Ball

FIFA World Cup 26™ Trionda Ball